– The GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on macOS which supports OpenCL 1.2 or higher. We recommend at least 4 GB of VRAM for GPU rendering. – macOS 10.11.6 or 10.12.4+ with 64-bit CPU running on Intel-based Apple Macintosh – 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended) – Windows 7 SP1 64-bit or higher on Intel or AMD 64-bit CPU with SSE3 support Windows 7 SP1 64-bit or higher on Intel or AMD 64-bit CPU with SSE3 support with 64-bit CPU running on Intel-based Apple Macintosh 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended) ![]() Select objects simultaneously in the Object Manager and Timeline.New structure command to connect points or edges.Tools for placing lighting and reflections. ![]()
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